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Buff names added for the following:
At-Xt Familiar
At-St Familiar
Tie Fighter Familiar
X-Wing Familiar
Dunelizard Fighter Familiar
Snowspeeder Familiar

Elder Buff (Veteran Buff)
Timer increased to 60 minutes

Expertise should be working properly, please let us know if you find something out of place.

Ascendancy Patch 1.0.8

Make sure you have this client installed.
**If you need the Full Client, the link is available here:**

Ascendancy Patch 1.0.8

Existing Players Game Update Only
Open SWGClientPatch1.0.8.zip double click on folder SWGClientPatch1.0.8
Extract the sb-redux_01.tre file into your Game Client folder.
You'll need to overwrite the existing files in your client folder.

**There is a new Client Patch to download.

**Temporary download link for SWGClientPatch1.0.8.zip until it is moved to the patch server**

Along with these updates there is much much more planned.

We hope everyone will enjoy these updates. Please remember if you find any bugs in the game please report them in our bug reporting section in our support forums. 

Any ideas / suggestion please post them in the Game Play Discussion channel so the positives and negatives can be viewed and heard and discussed.

SWG Ascendancy Team


STO Patch Notes 1-10-19

Darvus a posted Jan 13, 19


  • Resolved an issue that was causing the Discovery Klingons to not use modern torpedoes.
  • Resolved an issue that was causing the Type 7 Shuttle to not appear in the reclaim store.
  • The Borg engine attachment is now properly seated on the nacelle for the Dinaes Warbird Destroyer (T6)
  • Resolved an issue that was causing the Male Caitian Ears to clip through the Vedek Hood.
  • Resolved an issue that was causing the Duty Officer weekend to display on the Calendar.


  • Captains can now access and begin playing the first episode in any story arc.
  • The Crystalline Entity TFO has been updated with various changes to match the Event version:
    • There is now a 30 second Mission Briefing time before the TFO begins.
      • This allows players time to join the TFO and read the briefing if necessary, before taking on the Entity.
    • The Entity shards that it deploys are now immune to control effects.
    • Small Shards will no longer buff the Entity’s damage for the entire TFO.
      • Instead, they will give the entity buff stacks towards a more powerful Energy Release after its Absorption Phase.
      • This change results in a potentially stronger Energy Release attack.
      • In response to that, we’ve added a growing AoE indicator to show the area of the Energy Release and how long it will be before it goes off.
    • The Energy Release attack no longer is guaranteed to hit if caught in the AoE indicator when it releases, allowing players to outrun the blast if fast enough.
    • The Entity Beam attacks no longer apply a Flight Speed debuff to players.
      • Instead, Large Shards on Advanced Difficulties will apply a Flight Speed debuff if they are able to explode on a player.
    • The Entity is now entirely immune to damage while in its Absorption Phase.
      • We wanted this phase to be about avoiding the Energy Release and preventing the shards from buffing the attack.
    • The Entity Absorption Phase is now 15 seconds long rather than 30 seconds.
      • This was the case on advanced versions of the queue but is now in parity with Normal.
    • Once the Entity has been destroyed it will explode into many Small Salvageable Crystal Fragments, these fragments can be destroyed to gain 1-5 Salvage from each of them.
  • Resolved an issue that was causing enemies in the TFO, “Tzenkethi Front” to not appear with a bombs needed to complete the mission objectives.
  • Tzenkethi Battlezone has received several updates:
    • Increased timer for area reset from 10 minutes to 15 minutes.
    • Adjusted waypoints for blockade arrays so that they match the centers of the array areas as closely as possible.
    • Resolved an issue that could cause problems with the display of various area control UI on the overhead map.
    • Resolved an issue that caused the asteroid towing game UI to show score from 0-10 instead of 0-3.
  • Resolved an issue that prevented minimum height characters from be able to a "Scan Continuum" and "Activate transporter" Console in the mission, “Stormbound”.
  • Resolved an issue during the Discovery Era Tutorial that could sometimes block progression when breaching the Engineering room.
  • Resolved an issue that prevented mission replay from working with "Wasteland" story arc (Nimbus III missions).
  • Tesseract communications receiver (Delta Recruit) now no longer requires completion of removed Klingon missions for credit on its "collect all tech" and "collect all info" sections.
  • Resolved an issue that prevented the “Yesterday’s War” accolade from completing.
  • Resolved an issue that prevented KDF Captains from accessing “Spectres” and “Lost Dominion” missions.
  • Fixed an issue that caused Temporal Agents not to get automatic completion credit for "The Kuvah'magh."
  • Resolved an issue that could sometimes prevent the “Grand Acquisitor Accolade” from completing.
  • Resolved an issue that prevent FED aligned Dominion Captains from accessing the mission, “Beyond the Nexus”.
  • Resolved an issue in the Romulan tutorial missions that could sometimes block mission progression.
  • Resolved an issue with the console in the mission, “Tangled Webs”, which could cause the player to be stuck.
  • The Doomsday Device has received brand new cutscenes and animations!
  • Resolved an issue that prevented FED Aligned Romulans from taking the shuttle to Starfleet Academy on ESD.
  • Resolved an issue where certain NPC’s would use Discovery Era Phaser Rifles.
  • There is now no limit to the number of flashlights you can own, but you can only have one equipped at a time during Starbase Incursion TFO.
  • Resolved an issue that allowed the Temporal Portal to be knocked back in the mission, “Everything Old is New”.


  • Reputation Donation UI has been updated to provide a cleaner more efficient user experience.
    • Streamlined UI for quicker access to Reputation projects.
    • “Fill All” button added to allow quicker contributions.
  • Resolved an issue where Admiralty Roster sorting wasn’t working as intended.
  • Resolved an issue that caused some information about rewards to be missing on the Reputation UI.
  • Increased the width of number entry field in the Exchange so numbers greater than one digit are visible.
  • Added count of items to items in the store buyback.
  • Resolved a typo in the description names in the Ship Tailor when modifying the 31st Century Agents of Yesterday Mega bundle ships.


  • Resolved an issue that caused some Heavy Crescent Wave Cannons to be missing modifiers.
    • This fixes existing items.
  • Resolved an issue that caused Mixed Armaments Synergy to share a cooldown with Boarding Party.
  • Brace for Impact will now provide resistance to Kinetic damage and Torpedo damage.
    • With this change Energy Torpedoes will now be affected by Brace for Impact.
  • Updated ground weapons to list knockback distances in meters instead of feet
  • Resolved an issue that caused the Reputation Discount to fail to apply to the Antiproton Compression Rifle.
  • Resolved an issue where some Personal Mobility Shields had weapon modifiers instead of shield modifiers.
    • This fixes existing items.
  • Resolved an issue that was causing the Universal Endeavor, “Participate in a PvP match” to not respect losing in addition to a victory.
  • Resolved an issue with the Supercharged SIF Conduits console that could allow stacks of the buff to persist for more than 5 seconds in some cases.
  • Resolved an issue that would cause the Elachi Torpedo to fail to detonate under High Yield.
  • Resolved an issue that caused Omega Graviton Pulse Module II to not slow the rate of Borg Adaptation correctly.
  • Resolved an issue that prevented the Jem'Hadar Vanguard Species Traits from applying.
  • The Physical and Kinetic debuffs applied by "Resonating Payload Modifications" now both last the same duration.
    • No longer applied by pets (just your weapons).
    • Respects the 5-max stack limit reflected in the tooltip.
    • Duration of the debuff has been increased to 20sec, and may now be applied with Torpedo Spread.
  • Cover Shields now only have a 60 second duration.
    • Cooldown remains unchanged.
  • Resolved an issue that could cause Maneuvering Thrusters to flicker on and off sometimes.
  • Resolved an issue with NPC version of Isometric Charge which caused it to use the improper source to calculate damage in most scenarios.
    • It will now always use the ability's original source to calculate damage.
  • Resolved an issue in the display name of the "Mempa Sector" Transwarp so it shows the correct destination instead of just reading "Transwarp".

Mirror of Discovery Launches January 23rd!

By Ambassador Kael Wed 09 Jan 2019 06:00:00 AM PST

Captains on PC (and soon on Xbox One and Playstation 4) will travel to the forest planet of Pahvo, to investigate strange readings from an Ion Storm. From there, a two episode arc will place you in a deadly race against time – and to determine whether this ruthless Captain will be an ally or an enemy. Mirror of Discovery also brings back the Omega Molecule Stabilization event, in celebration of Star Trek Online’s 9th anniversary. Players can collect Omega particles scattered across the galaxy to earn the new T6 Vulcan Scout Ship, which was featured in Star Trek: Discovery. The update also introduces the new Personal Endeavors System, which offers players daily challenges to complete for account-wide performance boosts. A full list of features will be provided when Mirror of Discovery launches on PC January 23.

New Vader Comic!!!

Darvus a posted Dec 21, 18



Who is Darth Vader?

The fallen Jedi has been a symbol of power, a villainous commander, and a Sith warrior. But in 2019, a new limited comic series explores a side of Vader that neither fans nor the galaxy have ever seen before.

The cover of Vader - Dark Visions issue 1.

Cover art by Greg Smallwood

Writer Dennis Hopeless (Cloak and Dagger, Jean Grey), invites you to experience all-new twisted adventures of the Dark Lord with artist Paolo Villanelli (Star Wars: Lando Double or Nothing, Star Wars: Rogue One Adaptation) taking on issue #1 and break-out artist Brian Level (Thanos Legacy, Amazing Spider-Man: Renew Your Vows) joining for issue #2, Star Wars: Vader — Dark Visions will take readers to the darkest parts of the galaxy — places where the mysterious anti-hero known as Darth Vader can be someone’s greatest  fear and even…someone’s greatest hope!

The limited series begins with a story that will shed a new light on the many sides of the galaxy’s greatest villain. Don’t miss Star Wars: Vader — Dark Visions in comic shops this March!

And check back on StarWars.com for more news on this and other series.

Multiplayer Race Swimming Seahorse Challenge!

A new race has finally arrived in DCUO with the Multiplayer Race Swimming Seahorse Challenge! Located on the large bridge in the middle of the Atlantis Open World area, this exciting new race will let you form-change into a seahorse and race through the streets of Atlantis in a battle to get the best time! Completing the race will award you an item from a new collection pulled from the depths of Atlantis, which has a special surprise once completed!

Atlantean Time Capsule!

The wonders of Atlantis continue with the exciting new Atlantean Time Capsule, now dropping everywhere in-game! This new Time Capsule features a strapping new Primeval set, inspired by Atlanna, a Commander’s Harpoon Hand style inspired by Murk, mysterious new emblems with “animating” enhanced versions, a new “Bubbles” movement style, as well as exciting new materials, collections, and feats.
Time Capsules are opened with Stabilizers, which can be purchased in the marketplace or assembled in-game from Stabilizer Fragments. Check the events tab of your On Duty menu for “Stabilizer Fragmentation,” the daily Stabilizer event.

Atlantean Lair Theme!

The regal and awe-inspiring style of Atlantis can now be yours with the Atlantian Lair theme, now available on the Marketplace! Enjoy breathtaking underwater views and deck out your Lair with themed amenities! The Atlantean Lair Theme is not affected by changes made to the Color Menu in Decoration Mode. Requires the Lair System to use.

Style UI – Materials

  • We've revamped the Materials Panel in the Style UI to make it easier to view all of your collected materials, and improved the process by which materials are loaded into the three available slots.


  • Balloon Wings should now apply color correctly.

Winter Seasonal 2018

  • The “North Pole Fragment” Collection Item for the new “Polar Energy” Collection is now available on the Skeets’ Workshop vendor.

Loading Screens

  • New art is now featured on the loading screens.


  • Reduced damage from Batman and Robin’s Block Breaker.
February 2019
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