Release notes

Version 0.3.2

  • Made drag rounding inward-only and movement-only, with exact move-and-attack previews that always take priority.
  • Added faded, terrain-aware movement and attack-threat previews when selecting enemy units.
  • Improved Tutorial highlighting, corrected its mana and advanced-Necromancer exercises, and added a conditional interactive Netherworld Tokens lesson.
  • Centered the Necromancer danger warning over its identity mark and smoothed active and passive tutorial animations.

Version 0.3.1

  • Improved drag rounding and its snapped movement preview.
  • Made unit identity colors more vivid, thickened the Necromancer X, and strengthened turn-color highlighting.
  • Advanced Necromancer resets now begin with Arcane and correctly discard removed Zombie spawn actions.
  • Added total income collected to Match details.
  • Restored unit hover inspection in finished-game replays.

Version 0.3

  • Added Captain-only play and Advanced Necromancers.
  • Added direct move-and-attack gestures, drag rounding, and richer undo guidance.
  • Added unit identity icons, turn-colored battlefields, and expanded Match details.
  • Reworked Critical Hit and improved Random Units, Expiring Techs, and Subscriptions.
  • Expanded the tutorial with animated guidance, necromancer danger, and Advanced Necromancers.

Version 0.2

  • Faster, lower-memory server performance with lazy game loading.
  • Sound timer cues with user volume settings
  • Added new animations, zoom reset controls, and broader UI polish.
  • Spawn directly from the research zone and view opponent reinforcements.
  • Expiring Techs balance updates.
  • AI improvements across standard, General-only, and Drawback play.
  • Improved Tutorial
  • Improved gameplay speed of casting modal spells.

Random Map Generator

Random Unit Generator

Existing Unit Fit

Unit cost fit plot